The levels vary in length, ranging from around five minutes to around half an hour, and have a variety of different objectives, including traversing the map, freeing hostages, escorting non-player characters, and searching for things. The game consists of 23 levels, set in locations including a graveyard, sewer system, prison, hospital, mansion, and a torture chamber. The characters also have a set of statistics, such as strength and accuracy, which can be raised throughout the game. Players take the roles of four hunters, which have different character classes: Deuce is an Avenger, and the strongest Samantha is a Defender, and is balanced between speed and power Father Cortez is a Judge, and has weak melee skills but strong edges and Kassandra is a Martyr, and is fast and has quick attacks. Certain weapons can be earned as pick-ups through exploration, including a machine gun, a chainsaw, and a shotgun. The players fight using ranged and melee weapons, but can also use magic spells called "edges", with effects such as dealing damage to a group of enemies, or healing oneself. Hunter: The Reckoning is a hack-and-slash game where players fight hordes of enemies in a single-player or multiplayer mode for up to four players. The characters have different strengths and weaknesses: Father Cortez, the Judge, can use powerful magic abilities. The game was well received for its gameplay and visuals, although the GameCube version was criticized for its downgraded graphics and frame rate issues. It was intended from the start to be a flagship title for them, and the first in a series, which led to the decision to develop it for the Xbox, as it was new at the time and had greater graphical capabilities than other consoles. Interplay chose to adapt Hunter: The Reckoning into a video game as they thought it would translate well into an action game, a genre their division Digital Mayhem was focusing on. The story revolves around Ashcroft Penitentiary, a prison which has been taken over by vampires as their feeding grounds the inmates who die there rise again as vengeful and destructive wraiths. Players take the roles of hunters who fight hordes of enemies with melee weapons, ranged weapons, and magic.
Two sequels, Wayward and Redeemer, were both released in 2003. It is based on the tabletop role-playing game of the same name, and is part of the larger World of Darkness series.
#THE VAMPIRE COMBAT MANUAL TRANSFORMATION SOFTWARE#
He was featured as a zombie expert on the History Channel documentary "Zombies: A Living History." He is a purple belt in Brazilian Jiu-Jitsu and lives in New Jersey.Hunter: The Reckoning is a 2002 hack-and-slash video game developed by High Voltage Software and published by Interplay Entertainment for the Xbox and GameCube. His work focuses on battling the undead using only hand-to-hand weapons and unarmed combat. He is the author of The Zombie Combat Manual: A Guide to Fighting the Living Dead and The Vampire Combat Manual: A Guide to Fighting the Bloodthirsty Undead. Roger Ma specializes in hand-to-hand combat against the undead. Don’t wait until the sun goes down-prepare yourself now! The Vampire Combat Manual is your indispensable key to survival, whether in a one-on-one battle for blood or a face-off against multiple attackers.